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Issues/Topics in Focus

 
The ITVT editorial team develops the agenda for our TV of Tomorrow Show events through an extensive dialoguing process with the readership of the ITVT newsletter (which includes many key industry players), in order to ensure that each show covers all the issues that are currently of most pressing importance to the industry. As a result, we typically announce the agenda just a few weeks before each show. However, some of the issues that we expect to explore at the TVOT Leadership Congress include:
 
  • The ongoing impact of the Covid-19 pandemic on the television and advertising industries: what has changed permanently, what will return to normal, and what new challenges and opportunities are emerging for the various stakeholders?
  • ATSC 3.0 (NextGen TV), 5G, 10G, addressable (linear and non-linear), programmatic, AI/ML, Blockchain, and more: Identifying and understanding the emerging technologies and media that will impact the television/video/advertising space going forward.
  • Reports from the field: How recent deployments of addressable TV, DAI, programmatic advertising, creative versioning, ATSC 3.0/NextGen TV, vMVPD/"skinny-bundle" services, direct-to-consumer OTT SVOD and AVOD offerings, interactive programming and advertising formats, artificial intelligence/machine learning (AI/ML), Blockchain, tcommerce, social TV, programming-discovery technology, measurement and analytics techniques, social-video storytelling and marketing, virtual/augmented reality experiences, and other advanced-TV/video innovations are faring in the real world; and what the success or otherwise of these deployments tells us about the business models for the TV of tomorrow. Which advanced-TV platforms, technologies, services and content offerings are attracting audiences and generating revenues today, how and why?   
  • The ongoing challenges involved in accurately measuring and understanding TV viewership on non-traditional platforms; and how advertising and audience measurement are being reinvented in order to take into account the growth of cross-platform viewing, time- and place-shifting, and other ongoing changes in viewer behavior.
  • The increasingly important role "Big Data" is playing in television advertising: the new forms of data that are being generated by interactive, connected and social TV/video, and how brands and agencies can take advantage of these data to make their campaigns more targeted, more accountable and thus more effective.
  • New developments in advertising attribution.
  • The significance of new industry-wide initiatives in the advanced-advertising space.
  • The new ATSC 3.0 (NextGen TV) standard, and its potential to enable local broadcasters to generate new forms of data, offer new kinds of video and advertising services, and adopt new business models: will ATSC 3.0 put local broadcasters at the forefront of TV/video/advertising innovation?
  • The role that broadband will play in the implementation of ATSC 3.0.
  • New advanced-advertising and streaming initiatives from local broadcasters.
  • The impact of new D2C streaming services from broadcast networks on those networks' local affiliates.
  • The role that artificial intelligence (AI) and machine learning (ML) will play in the evolution of TV/video advertising, content discovery, and the viewing experience in general.
  • The emergence of "virtual MVPD's" and unbundled programming services that are seeking to take advantage of TV delivery over-the-top (OTT); how effective these services' business models are proving to date; and their implications for content providers, operators, marketers, advertisers, and other players.
  • The roles that subscription-based, advertising-based and hybrid business models will play respectively in the future of VOD.
  • How subscription-based OTT services can best address customer churn.
  • "Re-bundling" and other potential consequences of the increasing cost to the consumer of cord-cutting.
  • The role that in-car entertainment will play in the future of TV and video, as ridesharing and autonomous-vehicle technology become more widespread.
  • The significance for the TV industry of voice-assistant technology.
  • New developments in native advertising, branded content, influencer marketing and episodic marketing.
  • The new programming formats and genres that are emerging natively on social-video platforms.
  • The potential of tcommerce--whether on pay-TV systems, connected TV's, second-screen devices or social-media platforms--to change the economics of television and advertising.
  • The impact of "TV Everywhere" on viewing habits, audience measurement, advertising strategies, network and pay-TV business models and more; and how best to improve content discoverability and personalization, subscriber-authentication, and other elements of the TVE user experience in order to foster the medium's continued growth.
  • The emergence of Facebook Live, YouTube Live, Periscope, Twitch and other live social-broadcasting services as platforms for programming, marketing and advertising.
  • The impact of new technologies (including deepfakes) and social media on the TV/video news business--and thereby on the body-politic at large.
  • The new kinds of news programming and reporting that are emerging on social-video and OTT platforms.
  • The potential impact of the 2020 election on TV and digital-video advertising.
  • Understanding the respective roles now being played by Facebook, Twitter, Instagram, Twitch, TikTok, Snapchat and other social-video companies in the television and advertising spaces--what are those companies' TV/video goals, how likely are they to achieve them, and what do other stakeholders need to do in order to survive and thrive alongside such powerful companies?
  • The implications of 5G mobile technology for the future of TV and video.
  • The impact of YouTube's monetization policies on the platform's creator community.
  • Understanding the role that TV and video will play in the Internet of Things (IoT).
  • The implications of the incorporation of ACR and other "intelligent" technologies into connected TV's--and the increasing role of intelligence in the TV ecosystem in general: What kinds of opportunities does truly smart television make possible?
  • The impact of SVOD services' massive original-programming budgets on the production, distribution and consumption of content.
  • The significance of recent moves by MVPD's to embrace Netflix and other OTT services.
  • How MVPD's are revamping their platforms, services and business models in order to counter the threat posed by cord-cutting.
  • The changing nature of TV sports, including the implications of sports-free "skinny bundles" and of subscription-based sports programming services targeted at cord-cutters.
  • The implications for the television industry of the US Supreme Court's recent decision invalidating the Professional and Amateur Sports Protection Act (PASPA) and thus opening up new opportunities for sports betting.
  • The validity and implications of the argument--originally espoused by FX CEO, John Landgraf--that we are seeing "peak TV in America" and that there is now "simply too much television."
  • How questions of content discovery, navigation and personalization have become central to television's future.
  • The evolution of connected-TV advertising and commerce.
  • The threat posed to video advertising by adblockers--and the new technologies and strategies that are emerging to counter that threat.
  • The emergence of the app as the gateway to the television experience: is our conception of the app still beholden to the PC/desktop model, and, if so, what would be a truly television-centered conception of the app?
  • The emergence of virtual, augmented and mixed reality as platforms for storytelling and news reporting, as well as for advertising and marketing.
  • The future of TV design: How to ensure that usability and high-quality design become a core element of the advanced-TV user experience, and not just an afterthought; strategies for designing consistent, cross-screen and cross-platform interactive video experiences; making the business case for good design; the complex and evolving relationship between design, data and content discovery/navigation; and the impact of new technologies and emerging consumer behavior on TV user interface design.
  • The emergence of natural user interfaces, including gesture- and voice-controlled interfaces, interfaces powered by facial recognition, and more.
  • Understanding international advanced-TV markets: opportunities and risks in Europe, Asia, Africa, Latin America and beyond.
  • The impact of GDPR, CCPA and other data-privacy initiatives on the television/advertising/data/audience-measurement industries.
  • The current state of investment in the interactive/advanced TV space. How are new investment trends, such as crowdfunding and accelerators, impacting the industry?
  • The latest tools for creating, delivering and testing interactive and multiplatform television.
  • The impact of video streaming on the Internet infrastructure; the significance of such issues as bandwidth caps and interconnection deals for the broadband video industry; and emerging standards and technologies for enabling high-quality streaming in low-bandwidth environments.   
  • The increasingly importance of fan communities in the development, promotion and monetization of programming.
  • New developments in content distribution.
  • The significance for television of the eSports phenomenon, and the emergence of eSports as a medium for advertising.
  • How to reconceptualize advertising campaigns so that they engage viewers whose attention is dispersed across multiple screens.
  • How to ensure that programming, advertising and the institutions responsible for them reflect and are responsive to the emerging viewing habits and increasing diversity of today's Millennial and Gen-Z audiences and cultural influencers.
  • The new advertising formats that are emerging in response to ongoing changes in how we watch television.
  • How to identify, manage and monetize new social-video talent.
  • The ongoing implications for the industry at large of such media-company mega-mergers as those between Disney and Fox, AT&T and Time Warner, and CBS and Viacom.
  • The implications for Netflix and other established streaming-video providers as media and technology behemoths such as Disney, Comcast and Apple roll out new direct-to-consumer OTT services.
  • Recent and pending developments in interactive and advanced TV standards, and how these standards need to evolve going forward.
  • The ways in which the ongoing evolution of the TV/video industry is impacting the role of the showrunner.
  • The implications of the recent resurgence of interest in "choose-your-own-adventure"-style interactive TV programming.